List of all mods
This page lists all mods available on this website. Lost in the options? Try browsing by tag or by author.
- Achievements Library v2 [1.0.0] Allows mods to easily make achievement systems that don't interfere with other mods.
- Achievements Patch [1.0.0] Adds back all the vanilla achievements, and more!
- Area Info [0.3.0] Shows more information about building selection.
- Blueprint History [1.0.0] Quickly recall recently copied blueprints.
- Breakpoint [1.0.1] A wires layer building that pauses the game, based on Pause and Step.
- Building Tweaks [1.2.0] Various changes to provide efficient and personalized building experience.
- CCT [1.0.0] Command blocks in shapez.
- Chain Chainable Extractors [1.1.0] Makes chainable extractors chain into each other when dragged.
- Classic Tunnels [1.0.2] Brings back classic tunnel behavior (fixed bug) which allows you to map mutltiple tunnel entrances to a single exit.
- ColorCoded [0.3.0] Make your factories look cooler by color-coding buildings.
- Colored Matrices [1.1.2] Modify color of buildings in Map Overview.
- Custom CSS/LESS [0.1.3] Customize the UI with CSS/LESS using a built-in code editor.
- Custom Pins [1.1.0] Pin custom shapes to keep eyes on their amount or delivery rate.
- EMC [1.0.0] Adds an emc concept like the popular 'Project E' mod for minecraft.
- Filter Readout [1.1.2] Adds a display to filters.
- FixManager [1.0.2] Small framework for various game patches, feature controls and bug fixes.
- Floating Freeplay [1.3.1] Changes freeplay shapez to generate floating layer shapez.
- Hub Nuke [1.0.1] Lets you remove unneeded shapes from your Hub.
- Json Shapez [1.0.0] Allows the usage of JSON along with Shape Codes
- Key Insight [1.0.0] Shows a simple overlay with pressed modifier keys.
- Lit Displays [1.3.0] Shows simplified display contents in Map Overview mode.
- Lots of Colors [1.3.0] Adds tertiary colors such as orange & pink, as well as black & an invisible color.
- Map Observer [0.7.0] Customize map background and grid colors, and extend the limit of zooming out.
- MathModules [1.0.0] Adds math operations as wire buildings.
- Meta Patch [1.0.2] (library) Allows mods to define more variant-specific behavior for MetaBuildings.
- Micro Filters [1.0.0] Adds four different 1x1 filters with different purposes.
- Mod Extras [0.3.0] Improves mod list and allows mod authors to show more information.
- MoreToolbars [1.0.0] (library) Allows mods to add new toolbars.
- Network Buddy [1.1.0] (library) Improves adding new components to the wires network.
- Node Zapper [1.0.1] Removes resource nodes from the map.
- NumbersLib [1.2.0] (library) Adds numbers as items.
- PinFixer [1.0.1] (library) Fix pins not rendering correctly next to chunk borders.
- Plantz [1.0.3] Decorative planters to add a little extra color to your factory.
- Queue Wizard [1.1.1] (library) Allows mods to specify loading order.
- Rate Changer [1.1.0] Change your tick rate without reloading your savegame.
- Real Waypoint [1.0.0] Adds a waypoint building movable with blueprints.
- Recent Codes [1.1.2] Remember up to 15 last used constant signal values for faster access and prototyping.
- Relative Rotation [1.0.0] Makes shapes rotate based on belt and extractor directions instead of always facing up.
- rotatableCamera [1.0.0] You can rotate camera!
- Satisfaction Unlocks [1.0.0] (experimental) Buildings are only unlocked when delivering the required shape to the hub.
- SeedPlus [1.0.0] Allows you to view a save's seed, and create saves with custom seeds.
- Select Belt [1.0.0] Allows you to select the connected belt or wire.
- Select Variant [1.0.0] Adds keybinds to select specific variants.
- Shaped Colors [1.0.0] Replaces color sprites with colored shapes, helpful for colorblind players.
- Simple Blueprints [0.3.1] Makes blueprints use simplified/matrix building representations while Map Overview is active.
- Structural [1.1.0] Adds support for structural shape codes to the constant signal input.
- Throwback [1.0.0] Return to your previous location after following a map marker.
- Trash Fixer [1.0.0] Prevents Trash from rotating.
- True Chunk Border [1.0.4] Replace the highlighted tiles with a more accurate border when Show Chunk Borders is enabled.
- UI Keeper [1.1.0] Remembers the state of UI visibility and restores it when loading a savegame.
- UniKeys [1.0.0] Set keybindings for buildings from mods that don't support them.
- Waypoint shapes [1.0.0] Allow shapes and text in waypoints.
- WhoCares [0.1.9] Bypasses most issues when loading a savegame.
- Wire Shifter [1.1.0] Modify color of all wires in the selected area.
- Wired Stacker [1.2.0] Adds wire inputs to several vanilla buildings to offer new behavior.
- Wires- [2.0.0] Wireless stuff, fibers, etc. It all just works somehow...
- Wires+ [1.6.1] Add more wires, crossings, & components for the wires layer.
- Wires+ Community [2.1.0] Even more components that didn't quite make the cut for Wires+.
- Yet Another Producer [1.1.0] Adds creative mode producers.
- Zeitgeist [1.0.0] Look into the future, remember the past. Levels, of course.
- μSandbox [1.8.1] Small but extensible sandbox mod, supports Packaging and Fill Storages out of the box.
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Overview Hook[1.0.0]A library to make dynamic rendering on Map Overview easier. -
RandomEventsLib[1.0.0]A library allowing developers to add custom events to the game! -
WackyEvents[1.0.0]Uses RandomEventsLib to add several WaCkY eVeNtS. -
Wires++[0.1.0]Simply adds bundles, for now.